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5 games to ward off boredom this summer

Summer is a time to get lost in the wilderness. Take a hike up Flattop or a trip down to Seward. Somebody’s ideal summer could be made up of late nights with friends, lakeside bonfires, and Bob Dylan covers strummed until sunrise. But maybe you’re not that kind of person. Maybe you’re the kind of person who would rather save the world, unravel the darkest mysteries, and guide roving packs of Martians to freedom. If you’re that person, here are five worlds you can delve into this summer.

The Last of Us: June 14, 2013
Developer: Naughty Dog
Publisher: Sony
Platform: PlayStation 3The Last of Us
The post-apocalyptic genre has been rung dry both in movies and games. But Naughty Dog, creators of Jak and Daxter and the Uncharted series, plans to change that. “The Last of Us” is a survival horror/action-adventure title that takes place 20 years after a mysterious fungus has killed and transformed millions of people. The game puts protagonists Joel and Ellie up against infected creatures and murderous survivors. Like Elizabeth in “BioShock: Infinite,” Ellie helps Joel through these encounters, she even knocks enemies out with bricks and bottles. The enemies will catch players at their weakest moments, and do whatever it takes to kill them. This “Balance of Power” system promises to make encounters frantic and desperate.

 

Amnesia: A Machine for Pigs: Q2 2013
Developer: thechineseroom
Publisher: Frictional Games
Platform: PC, Mac, LinuxA Machine for Pigs Alternate
In the wake of a ruinous expedition to Mexico, a man named Mandus is stricken with fever. He falls into a coma and dreams of a dark machine. When he awakens, an unseen engine roars in the distance. Developed by thechineseroom, makers of the ethereal PC title, “Dear Esther,” comes the spiritual successor to “Amnesia: The Dark Descent,” “Amnesia: A Machine for Pigs.” “A Machine for Pigs” is a survival horror title where the player’s are perpetually unarmed, and their only option is to run and hide from danger. If the trailer is any indication, the pulse-pounding horror of “Amnesia: The Dark Descent” is in good form here.

 

Remember Me: June 4, 2013
Developer: Dontnod Entertainment
Publisher: Capcom
Platform: PC, PlayStation 3, Xbox 360Remember Me
The year is 2084, and the setting is the police state of Paris. Each citizen’s every move is monitored, and everyone has a node in the back of their head with which they can share and transfer memories to other people. Players take control of an amnesiac “memory hunter” named Nilin. Nilin wakes up in the grimiest slum of Neo-Paris with no memory of how she got there. The player must find out why Nilin’s memory was erased and how to restore it. Using the innovative “memory remixing” technique, Nilin can invade her enemies’ memories and “remix” them to make those enemies friends — or something more sinister.

 

Deadpool: June 25, 2013
Developer: High Moon Studious
Publisher: Activision
Platform: PC, PlayStation 3, Xbox 360Deadpool Alternate
The sarcastic and fourth wall-breaking comic book character Deadpool is finally lending his antihero charm and mental instability to a video game. Developed by High Moon Studios, creators of the critically acclaimed “Transformers: War for Cybertron,” little is known about the character’s first solo outing. What is evident is that the game is not at a lack of guns, swords and decapitations — something Deadpool fans have been seeking for a long time.

 

Pikmin 3: August 4, 2013
Developer: Nintendo
Publisher: Nintendo
Platform: WiiUPikmin 3 Alternate
Back in 2001, a little strategy game called “Pikmin” rocked the critical world. It was praised for its creativity and challenging yet accessible puzzle elements. “Pikmin 2” was released in 2004, and now “Pikmin 3” is slated for release this August. In “Pikmin 3,” players control three different leaders of a roving pack of up to 100 Pikmin, alien creatures who sprout out of the ground. With the help of the player-controlled leaders, the Pikmin can build and destroy bridges and barriers, and attack enemies throughout the world. While the story is unclear, the gameplay nuances of other “Pikmin” installments are improved upon here.

Written by Jacob Holley-Kline